Basic Bow Shot is an Inscripted ability.
Basic Bow Shot
Sprite
unavailable
unavailable
| Type | Skill |
|---|---|
| Category | BASIC_ATTACK |
| Base recharge | 0s |
| Tags | PROJECTILE |
Code description
Standard bow attack - Faster travel speed
Sound articulation
The previous sounds of weapons, abilities, creatures, interface and transactions have been restored. Recent custom sound effects are disabled; ambient music from regions and cities remains active.
Skill parameters
| Parameter | Definition in code |
|---|---|
| AttackSkill | addedBaseDmg = {0,0, 0,0, 0,0, 0,0, 0,0}, dmgEffectiveness = {10, -20, -20, -20, -60}, dmgConversion = {0, 0, 0, 0} |
| ProjectileSkill | baseProjectiles = 1, spread = ProjectileGenerators.CONE, defaultSteering = SteeringBehaviors.STRAIGHT_LINE, uniqueTarget = false |
Archetype
Weapon
Weapon family inscriptions
ACCURACY · STAMINA_REGEN · STAMINA · PERCENT_PHYSICAL · PERCENT_ELEMENTAL · ADDED_PHYSICAL · ADDED_FIRE · ADDED_LIGHTNING · ADDED_COLD · ADDED_ABYSSAL · FLAT_DEXTERITY · CRITICAL_CHANCE · LOCAL_LIGHTNING_PERCENT · HYBRID_PHYS_ACC
Sources
- Skills.java — verified on 2026-10-10 (game)
- skill_recipes.json · articulation of this skill — verified on 2026-10-07 (game)
- skill_materials.py · material and articulation by stage — verified on 2026-10-07 (game)
- BowBasicAttacks.java · actual contact of the projectile with terrain — verified on 2026-10-08 (game)
- ProjectileImpacts.java · actual contact of the projectile with terrain — verified on 2026-10-08 (game)
- events.json · actual contact of the projectile with terrain — verified on 2026-10-08 (game)
