The five blessings protect your items when you die. Buy them from the blessing NPC before hunting; the HUD shows the quantity purchased.
| Blessings | Inventory risk | Risk per equipment | Inventory as PK |
|---|---|---|---|
| 0 | 100% | 10% | 100% |
| 1 | 70% | 7% | 100% |
| 2 | 45% | 4.5% | 90% |
| 3 | 25% | 2.5% | 50% |
| 4 | 10% | 1% | 20% |
| 5 | 0% | 0% | 0% |
Loss of inventory is decided by a joint roll; each equipped piece has its own chance of loss. As an aggressor (PK), the risk doubles, limited to 100%. Five blessings eliminate these risks for PKs as well.
| Progression | Price of each blessing | Complete package |
|---|---|---|
| T1 | 20 crowns | 100 crowns |
| T2 | 60 crowns | 300 crowns |
| T3 | 150 crowns | 750 crowns |
| T4 | 400 crowns | 2,000 crowns |
| T5 | 1,000 crowns | 5,000 crowns |
Dying consumes the purchased blessings. A Return Compass and personal mount items are protected even without blessings. Items in the bank do not participate in the death drop. This system replaces the loss of experience or skills by item risk.
Sources: BlessingPolicy; Blessings; protection of travel items applied on the server. Query at 2026-10-09. Configuration data and code; availability of new resources indicated when necessary.
