REALM WIKI

Abyss Scar

Abyss Scar it is a T5 region, with encounters between levels 76 and 120.

Abyss Scar

Casting of Light Currents — View from medium distance. Rendered view of the saved map, with simulated lighting.
TierT5
Levels76–120
Safe zoneNo
Cities2
Documented NPCs10
Documented locations27

Images

Casting of Light Currents — View from medium distance. Rendered view of the saved map, with simulated lighting.
Casting of Light Currents — View from medium distance. Rendered view of the saved map, with simulated lighting. · 8 Oct 2026
Bastion of Marked Bones — View from medium distance. Rendered view of the saved map, with simulated lighting.
Bastion of Marked Bones — View from medium distance. Rendered view of the saved map, with simulated lighting. · 9 Oct 2026
Prison of the Split Eye — View from medium distance. Rendered view of the saved map, with simulated lighting.
Prison of the Split Eye — View from medium distance. Rendered view of the saved map, with simulated lighting. · 8 Oct 2026
Aqueduct of the Seven Ruptures — View from medium distance. Rendered view of the saved map, with simulated lighting.
Aqueduct of the Seven Ruptures — View from medium distance. Rendered view of the saved map, with simulated lighting. · 9 Oct 2026
Monastery of Inverted Banners — View from medium distance. Rendered view of the saved map, with simulated lighting.
Monastery of Inverted Banners — View from medium distance. Rendered view of the saved map, with simulated lighting. · 8 Oct 2026
Garden of Late Judgment — View from medium distance. Rendered view of the saved map, with simulated lighting.
Garden of Late Judgment — View from medium distance. Rendered view of the saved map, with simulated lighting. · 8 Oct 2026

Travel T5 Hunts

Preview of the reconstruction of T5. The final validation and installation of this map on the server has not yet been verified.

The hunting circuit connects Scar Citadel → Foundry of Chains of Light → Bastion of Marked Bones → Prison of the Split Eye → Aqueduct of Seven Ruptures → Monastery of Inverted Banners → Garden of Late Judgment → Dawn Bastion. It is possible to go through it in the opposite direction.

The two cities also have a direct connection. Choose the circuit when you want to visit the hunts along the trip; The panels show neighboring places and the landmark of each hunt.

In Return Compass, use the left button and the Hunting areas tab. /find Banners finds the T5 monastery; Click on the unlocked result to start tracking. The search alone does not start the trail.

Follow the personal trail to your chosen campfire. She guides along the road; The right compass button continues to return to the selected city.

PlaceLandmark and sceneryBy the road
Light Chain FoundryCracked oven, three exhaust fans of different heights and an ore crane.Scar Citadel ↔ Bastion of Marked Bones
Marked Bone BastionLarge diagonal bone next to a siege cliff and burial ditches.Light Chain Casting ↔ Prison of the Split Eye
Cracked Eye PrisonEye and panopticon above barred cell wings and a chapel.Bastion of Marked Bones ↔ Aqueduct of the Seven Ruptures
Seven Breaches AqueductSequence of old arches with a broken joint and repair equipment.Split Eye Prison ↔ Inverted Banners Monastery
Inverted Standards MonasteryLong nave with a broken roof and a side bell tower.Aqueduct of the Seven Ruptures ↔ Garden of Late Judgment
Late Judgment GardenPetrified tree whose roots organize terraces and flower beds.Monastery of Inverted Banners ↔ Dawn Bastion
Crypt of the Buried ThroneDark funerary arch joined to the two wings, with a broken crown resting on the facade.Bastion of Marked Bones ↔ Prison of the Slit Eye
Convergence Collapsed PortalPortal with two broken sides integrated into a siege bastion.Prison of the Split Eye ↔ Dawn Bastion
Sanctuary of the Last VaultCompact reliquary with a high blade, broken nave and uneven buttresses.Aqueduct of the Seven Ruptures ↔ Monastery of Inverted Banners
Tomb of Forgotten GloryPartially buried monumental helmet and a broken pauldron at the military memorial.Scar Citadel ↔ Casting of Light Currents
Sanctuary of JudgmentMonumental scale with a mast and two plates, next to the memorial.Dawn Bastion ↔ Garden of Late Judgment
Shelter of AshesSiege retaining wall, dry cistern and signal fire.Bastion of Marked Bones ↔ Scar Citadel
Cloister of the Last LightPatched greenhouse, oath file and low porch.Monastery of Inverted Banners ↔ Aqueduct of the Seven Ruptures
Convergence BridgeTwo masonry arches over a low, dry valley.Dawn Bastion ↔ Scar Citadel
Crater of the Last SiegeBroken rim and half-buried siege engine fragment.Dawn Bastion ↔ Scar Citadel
Wall of Two OathsCrossable gap between the defensive edge and an inclined repair.Split Eye Prison ↔ Aqueduct of the Seven Ruptures

Sound environment

The ambient background tracks for regions and cities remain active. Occasional custom ambient effects are disabled.

Cities

Bastion of Aurora: approach to the player's height. Historical reference of the urban core, captured before the reconstruction of current roads. View of the saved map, with simulated lighting.Dawn BastionCityT5Abyss Scar
Citadel of the Scar: approach to the player's height. Historical reference of the urban core, captured before the reconstruction of current roads. View of the saved map, with simulated lighting.Scar CitadelCityT5Abyss Scar
1–2 of 2 records1 / 1

NPCs and services

1–10 of 10 records1 / 1

Hunting sites and grounds

Creatures and bosses

Abyss WormAbyss WormT53,88413NormalLightningAbyss Worm 1
Abyssal CultistAbyssal CultistT52,25013NormalLightningFallen Knight 2 and 1 others
Archangel ArcherArchangel ArcherT52,61013NormalAbyssArchangel 1 and 1 others
Archangel HealerArchangel HealerT52,83413NormalAbyssArchangel 1 and 1 others
Archangel LancerArchangel LancerT53,15713NormalAbyssArchangel 1 and 1 others
Archangel WarriorArchangel WarriorT53,36513NormalAbyssArchangel 1 and 1 others
Azrael, the Winged JudgmentAzrael, the Winged JudgmentT537,86078EliteAbyssSanctuary of Judgment
ClericClericT52,66313NormalAbyssEmpty Eye 2 and 1 others
Crimson HeraldCrimson HeraldT53,41913NormalIceCrimson Herald 1
Death KnightDeath KnightT54,10813NormalFireObsidian Golem 2 and 1 others
Fallen KnightFallen KnightT53,65513NormalFireFallen Knight 1
Infernal ImpInfernal ImpT51,95513NormalIceImp 1
LichLichT52,92413NormalFireLich 1
Malakar, the DevourerMalakar, the DevourerT571,566130BossLightningMalakar
Morvaine, the Forgotten GloryMorvaine, the Forgotten GloryT528,79778EliteLightningTomb of Forgotten Glory
Mystic ArchangelMystic ArchangelT52,49513NormalAbyssArchangel 1 and 1 others
Obsidian GolemObsidian GolemT54,54113NormalIceObsidian Golem 1
PaladinPaladinT54,10813NormalAbyssAbyss Worm 2 and 1 others
Runic SpecterRunic SpecterT52,10413NormalFireRunic Spectrum 1
Supreme ArchangelSupreme ArchangelT571,566130BossAbyssSupreme Archangel
Undead KingUndead KingT571,566130BossFireUndead King
Void EyeVoid EyeT52,10413NormalLightningEmpty Eye 1
1–22 of 22 records1 / 1

¹ Solo reference at the maximum level of the tier; Creatures without a fixed tier use level 10. HP and XP vary by level and rank. See the calculation on the creature's page. XP is the base reward for the kill, before distribution by contribution/party.

Map

Consult the kingdom survey.

Sources