Abyss Scar it is a T5 region, with encounters between levels 76 and 120.
Abyss Scar

| Tier | T5 |
|---|---|
| Levels | 76–120 |
| Safe zone | No |
| Cities | 2 |
| Documented NPCs | 10 |
| Documented locations | 27 |
Images






Travel T5 Hunts
Preview of the reconstruction of T5. The final validation and installation of this map on the server has not yet been verified.
The hunting circuit connects Scar Citadel → Foundry of Chains of Light → Bastion of Marked Bones → Prison of the Split Eye → Aqueduct of Seven Ruptures → Monastery of Inverted Banners → Garden of Late Judgment → Dawn Bastion. It is possible to go through it in the opposite direction.
The two cities also have a direct connection. Choose the circuit when you want to visit the hunts along the trip; The panels show neighboring places and the landmark of each hunt.
In Return Compass, use the left button and the Hunting areas tab. /find Banners finds the T5 monastery; Click on the unlocked result to start tracking. The search alone does not start the trail.
Follow the personal trail to your chosen campfire. She guides along the road; The right compass button continues to return to the selected city.
| Place | Landmark and scenery | By the road |
|---|---|---|
| Light Chain Foundry | Cracked oven, three exhaust fans of different heights and an ore crane. | Scar Citadel ↔ Bastion of Marked Bones |
| Marked Bone Bastion | Large diagonal bone next to a siege cliff and burial ditches. | Light Chain Casting ↔ Prison of the Split Eye |
| Cracked Eye Prison | Eye and panopticon above barred cell wings and a chapel. | Bastion of Marked Bones ↔ Aqueduct of the Seven Ruptures |
| Seven Breaches Aqueduct | Sequence of old arches with a broken joint and repair equipment. | Split Eye Prison ↔ Inverted Banners Monastery |
| Inverted Standards Monastery | Long nave with a broken roof and a side bell tower. | Aqueduct of the Seven Ruptures ↔ Garden of Late Judgment |
| Late Judgment Garden | Petrified tree whose roots organize terraces and flower beds. | Monastery of Inverted Banners ↔ Dawn Bastion |
| Crypt of the Buried Throne | Dark funerary arch joined to the two wings, with a broken crown resting on the facade. | Bastion of Marked Bones ↔ Prison of the Slit Eye |
| Convergence Collapsed Portal | Portal with two broken sides integrated into a siege bastion. | Prison of the Split Eye ↔ Dawn Bastion |
| Sanctuary of the Last Vault | Compact reliquary with a high blade, broken nave and uneven buttresses. | Aqueduct of the Seven Ruptures ↔ Monastery of Inverted Banners |
| Tomb of Forgotten Glory | Partially buried monumental helmet and a broken pauldron at the military memorial. | Scar Citadel ↔ Casting of Light Currents |
| Sanctuary of Judgment | Monumental scale with a mast and two plates, next to the memorial. | Dawn Bastion ↔ Garden of Late Judgment |
| Shelter of Ashes | Siege retaining wall, dry cistern and signal fire. | Bastion of Marked Bones ↔ Scar Citadel |
| Cloister of the Last Light | Patched greenhouse, oath file and low porch. | Monastery of Inverted Banners ↔ Aqueduct of the Seven Ruptures |
| Convergence Bridge | Two masonry arches over a low, dry valley. | Dawn Bastion ↔ Scar Citadel |
| Crater of the Last Siege | Broken rim and half-buried siege engine fragment. | Dawn Bastion ↔ Scar Citadel |
| Wall of Two Oaths | Crossable gap between the defensive edge and an inclined repair. | Split Eye Prison ↔ Aqueduct of the Seven Ruptures |
Sound environment
The ambient background tracks for regions and cities remain active. Occasional custom ambient effects are disabled.
Cities
| City | T5 | Abyss Scar | |
| City | T5 | Abyss Scar |
NPCs and services
| NPC | Not applicable | Dawn Bastion | |
| NPC | Not applicable | Scar Citadel | |
| NPC | Not applicable | Dawn Bastion | |
| NPC | Not applicable | Scar Citadel | |
| NPC | Not applicable | Dawn Bastion | |
| NPC | Not applicable | Scar Citadel | |
| NPC | Not applicable | Dawn Bastion | |
| NPC | Not applicable | Scar Citadel | |
| NPC | Not applicable | Dawn Bastion | |
| NPC | Not applicable | Scar Citadel |
Hunting sites and grounds
| Location | T5 | Abyss Scar | |
| Location | T5 | Abyss Scar | |
| Location | T5 | Abyss Scar | |
| Location | T5 | Abyss Scar | |
| Location | T5 | Abyss Scar | |
| Location | T5 | Abyss Scar | |
| Location | T5 | Abyss Scar | |
| Location | T5 | Abyss Scar | |
| Location | T5 | Abyss Scar | |
| Location | T5 | Abyss Scar | |
| Location | T5 | Abyss Scar | |
| Location | T5 | Abyss Scar | |
| Location | T5 | Abyss Scar | |
| Location | T5 | Abyss Scar | |
| Location | T5 | Abyss Scar | |
| Location | T5 | Abyss Scar | |
| Location | T5 | Abyss Scar | |
| Location | T5 | Abyss Scar | |
| Location | T5 | Abyss Scar | |
| Location | T5 | Abyss Scar | |
| Location | T5 | Abyss Scar | |
| Location | T5 | Abyss Scar | |
| Location | T5 | Abyss Scar | |
| Location | T5 | Abyss Scar | |
| Location | T5 | Abyss Scar | |
| Location | T5 | Abyss Scar | |
| Location | T5 | Abyss Scar |
Creatures and bosses
¹ Solo reference at the maximum level of the tier; Creatures without a fixed tier use level 10. HP and XP vary by level and rank. See the calculation on the creature's page. XP is the base reward for the kill, before distribution by contribution/party.
Map
Sources
- Zone.java — verified on 2026-10-09 (game)
- Compact Realm Hunts, Regions, and Altars — checked in 2026-10-09 (realm configuration)
- Realm Hunts, Regions, and Arenas — checked in 2026-10-08 (realm configuration)
- AudioEnvironment.java · physical Aurora waterfalls — verified on 2026-10-08 (game)
- AudioCascades.java · physical Aurora waterfalls — verified on 2026-10-08 (game)
- AudioEnvironment.java · Aurora material on the border of T5 — verified on 2026-10-08 (game)
- T5 rebuilt · seats, entrances and candidate route — checked in 2026-10-08 (realm configuration)



























