Smoke Bomb is an Inscripted ability.
Smoke Bomb
unavailable
| Type | Skill |
|---|---|
| Category | UTILITY |
| Base recharge | 4s |
| Tags | AOE |
Code description
Throw a smoke bomb that blinds enemies that enter it.
Checked routine
Previous check: Installed on live at 07/10/2026 at 18:03. The 20 utility effect criteria passed in the same installed JAR.
When Smoke Bomb collides with a player, creature or terrain, it creates a single cloud. Players inside receive blindness for 35 ticks, refreshed while they remain in the area. The throw still deals no damage.
Beep
The previous sounds of weapons, abilities, creatures, interface and transactions have been restored. Recent custom sound effects are disabled; ambient music from regions and cities remains active.
Sound articulation
The previous sounds of weapons, abilities, creatures, interface and transactions have been restored. Recent custom sound effects are disabled; ambient music from regions and cities remains active.
Skill parameters
| Parameter | Definition in code |
|---|---|
| AttackSkill | addedBaseDmg = {0,0, 0,0, 0,0, 0,0, 0,0}, dmgEffectiveness = {-100, -100, -100, -100, -100}, dmgConversion = {0, 0, 0, 0} |
| ProjectileSkill | baseProjectiles = 1, spread = ProjectileGenerators.CONE, defaultSteering = SteeringBehaviors.STRAIGHT_LINE, uniqueTarget = true |
Archetype
Weapon
Weapon family inscriptions
ACCURACY · STAMINA_REGEN · STAMINA · PERCENT_PHYSICAL · PERCENT_ELEMENTAL · ADDED_PHYSICAL · ADDED_FIRE · ADDED_LIGHTNING · ADDED_COLD · ADDED_ABYSSAL · FLAT_DEXTERITY · CRITICAL_CHANCE · LOCAL_LIGHTNING_PERCENT · HYBRID_PHYS_ACC · FLAT_INTELLIGENCE · COOLDOWN_REDUCTION · MAELSTROM · LOCAL_COLD_PERCENT
Sources
- Skills.java — verified on 2026-10-10 (game)
- ProjectileCollision.java · Smoke Bomb on entity and terrain — verified on 2026-10-07 (game)
- MobStatus.java e PveManager.java · attack block during BLIND — verified on 2026-10-07 (game)
- skill_recipes.json · articulation of this skill — verified on 2026-10-07 (game)
- skill_materials.py · material and articulation by stage — verified on 2026-10-07 (game)
- DaggerUtility.java · real action — verified on 2026-10-07 (game)
