Hunting grounds is an Inscripted ability.
Hunting grounds
Sprite
unavailable
unavailable
| Type | Skill |
|---|---|
| Category | UTILITY |
| Base recharge | 10s |
| Tags | AOE |
Code description
Cast a physical debuff zone where you are targeting. The debuff is applied when skill expires. Gives you bonus Accuracy on cast.
Sound articulation
The previous sounds of weapons, abilities, creatures, interface and transactions have been restored. Recent custom sound effects are disabled; ambient music from regions and cities remains active.
Skill parameters
| Parameter | Definition in code |
|---|---|
| DurationSkill | duration = 1.5, refreshRate = 3 |
Archetype
Weapon
Weapon family inscriptions
ACCURACY · STAMINA_REGEN · STAMINA · PERCENT_PHYSICAL · PERCENT_ELEMENTAL · ADDED_PHYSICAL · ADDED_FIRE · ADDED_LIGHTNING · ADDED_COLD · ADDED_ABYSSAL · FLAT_DEXTERITY · CRITICAL_CHANCE · LOCAL_LIGHTNING_PERCENT · HYBRID_PHYS_ACC
Sources
- Skills.java — verified on 2026-10-10 (game)
- skill_recipes.json · articulation of this skill — verified on 2026-10-07 (game)
- skill_materials.py · material and articulation by stage — verified on 2026-10-07 (game)
- BowUtility.java · real action — verified on 2026-10-07 (game)
