Looted Blade is a Relic with Inscripted's own base and inscriptions.
Looted Blade

| Type | Relic |
|---|---|
| Rarity | RELIC |
| Item level | 10 |
| Slot | WEAPON |
| Base damage | 10–18 |
Own inscriptions
| Inscription | Definition | Values |
|---|---|---|
| Looted Blade · inscription 1 | effect: MAO_LEVE | Not applicable |
| Looted Blade · inscription 2 | + local UNIQUE: flat double_roll cold_damage | 4 / 5 / 7 / 9 |
| Looted Blade · inscription 3 | + global UNIQUE: increased single_roll cold_damage | 10 / 15 |
| Looted Blade · inscription 4 | + global UNIQUE: percentage single_roll critical_chance | 4 / 7 |
How to get
Drop from the named elite Grizzik, the Plunderer: 15% chance per eligible participant, rolled for each. The chance can be changed in pve.relic.grizzik-loot-drop-chance.
Unique effect: Light Hand
Each kill grants a stack of Loot. With full loot, the next hit becomes a Treacherous Blow.
| Rule | Value |
|---|---|
| Trigger | Kill a creature (or a player). Summoned creatures do not count. |
| Loot | Up to 5 accumulations; each kill refreshes everyone for 8 s. Each stack deals +4% damage and +5 points of critical chance on weapon hits. |
| Treacherous Strike | At 5 stacks, the next hit is a guaranteed critical and deals an additional 150% of the hit as cold, freezing the target for 1.5 sec. Spend all accumulations. |
| Damage rules | No dodge, critical or armor; Elemental resistances, exposure, and boss arena rules apply. The extra damage does not count as a hit (effects do not chain). |
| PvP | Player kills also give Loot; Treacherous Strike freezes the player slowly. |
| Pets | Strikes from pets and companions do not count. |
| Audio | Accumulating Loot and preparing for Treacherous Strike are personal; the cold release sounds at the target position, without voice or sequence of notes. Category Players; accept the resource pack. /pve audio status shows the state of the audio and packet. Sounds follow the simultaneity limit; boss warnings take priority. |
Own 3D Model: Elven blade cut from the weapon bone of Grizzik's model, with the same texture atlas as the elite, at ~75% of the actual size of the elite's weapon. Behaves like dagger (dagger skills and animation).
Flavor text
Stolen from an elf,
lost by a
goblin. It still
cuts just as well.
Archetype
Modified stats
Base items from the same family
Shrapnel stabber · Glass-tipped shank · Skinning knife · Crystal dagger · Runic-gold dagger
Equipment family
Rarity
Equipment Slot
Sources
- weapon.json — verified on 2026-10-10 (game)
- RelicDrops.java — verified on 2026-10-10 (game)
- Loot.java — verified on 2026-10-10 (game)
- Weapon.java — verified on 2026-10-10 (game)
- Item.java — verified on 2026-10-10 (game)
- MaoLeve.java — verified on 2026-10-08 (game)
- RelicProcs.java — verified on 2026-10-08 (game)
- RelicProcPolicy.java — verified on 2026-10-08 (game)
- EffectIDs.java · Light Hand — verified on 2026-10-08 (game)
- relic_items.py — verified on 2026-10-08 (game)
