REALM WIKI

Gray Heath

Gray Heath it is a T2 region, with encounters between levels 11 and 25.

Gray Heath

Cidade da Charneca: approach to the player’s height. Historical reference of the urban core, captured before the reconstruction of current roads. View of the saved map, with simulated lighting.
TierT2
Levels11–25
Safe zoneNo
Cities2
Documented NPCs10
Documented locations23

Images

Cidade da Charneca: approach to the player’s height. Historical reference of the urban core, captured before the reconstruction of current roads. View of the saved map, with simulated lighting.
Moorland City: approach to the player's height. Historical reference of the urban core, captured before the reconstruction of current roads. View of the saved map, with simulated lighting. · 8 Oct 2026
City of Charneca: view from medium distance. Historical reference of the urban core, captured before the reconstruction of current roads. View of the saved map, with simulated lighting.
Moorland City: view from medium distance. Historical reference of the urban core, captured before the reconstruction of current roads. View of the saved map, with simulated lighting. · 8 Oct 2026
Charneca City: aerial view of the urban core. Historical reference of the urban core, captured before the reconstruction of current roads. View of the saved map, with simulated lighting.
Moorland City: aerial view of the urban core. Historical reference of the urban core, captured before the reconstruction of current roads. View of the saved map, with simulated lighting. · 8 Oct 2026
Fornalha da Charneca: approach to the player’s height. Historical reference of the urban core, captured before the reconstruction of current roads. View of the saved map, with simulated lighting.
Moorland Furnace: approach to the player's height. Historical reference of the urban core, captured before the reconstruction of current roads. View of the saved map, with simulated lighting. · 8 Oct 2026

Cities

Cidade da Charneca: approach to the player’s height. Historical reference of the urban core, captured before the reconstruction of current roads. View of the saved map, with simulated lighting.Moorland CityCityT2Gray Heath
Fornalha da Charneca: approach to the player’s height. Historical reference of the urban core, captured before the reconstruction of current roads. View of the saved map, with simulated lighting.Moorland FurnaceCityT2Gray Heath
1–2 of 2 records1 / 1

NPCs and services

1–10 of 10 records1 / 1

Hunting sites and grounds

Creatures and bosses

Brown BearBrown BearT22843NormalFireRocky Armadillo 1 and 1 others
Fallen ArcherFallen ArcherT21453NormalLightningLantern Crow 1 and 9 others
Fallen GuardianFallen GuardianT21873NormalLightningLantern Crow 1 and 9 others
Fallen RavagerFallen RavagerT21753NormalLightningLantern Crow 1 and 9 others
Fallen SorcererFallen SorcererT21383NormalLightningLantern Crow 1 and 9 others
Fallen Standard-BearerFallen Standard-BearerT21573NormalLightningLantern Crow 1 and 9 others
Kraal, the Bone ReaperKraal, the Bone ReaperT21,52818EliteFireReaper's Ossuary
Lizard WarriorLizard WarriorT22043NormalFireCao Charco 1 and 1 others
Masked BanditMasked BanditT21643NormalIceBandit 1 and 1 others
Raven LadyRaven LadyT25,23630BossIceRaven Lady
Sir Aldric, the Broken OathSir Aldric, the Broken OathT22,40618EliteFireBroken Oath Chapel
1–11 of 11 records1 / 1

¹ Solo reference at the maximum level of the tier; Creatures without a fixed tier use level 10. HP and XP vary by level and rank. See the calculation on the creature's page. XP is the base reward for the kill, before distribution by contribution/party.

Map

Consult the kingdom survey.

Sources